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Tampilkan postingan dengan label practical fx. Tampilkan semua postingan
Tampilkan postingan dengan label practical fx. Tampilkan semua postingan

Are practical FX making a comeback?

I certainly hope so. Don't get me wrong. I think CGI can be an excellent tool and accomplish amazing things when it's not overused or abused, which is quite rare, but I grew up on Aliens, John Carpenter's The Thing, Predator, The Terminator, etc. so for me, nothing comes close to practical FX. I watched Movie Magic all the time as a kid. I loved it to death, and the fact these people could make real, moving monsters was just unbelievably incredible to me. Try to think of a CG werewolf that compares at all to An American Werewolf in London. I can't think of any computer-generated monsters that can stand up to Rob Bottin's phenomenal work on The Thing. I know some types of movies like superhero films probably couldn't be done without CGI, but even in that category, part of the reason why The Dark Knight was so exceptional is Nolan kept the computer effects to a minimum. Look at how little the shark appears in Jaws or how Ridley Scott creatively kept the titular creature hidden so much in Alien. One of the problems with CGI is people don't think there are any limits to it yet time and money are always obstacles so if you don't have the room in your budget to correct a computer effect or enough time to make it as photo-realistic as possible (or you have 500 shots to do when you can only manage 200), you're going to end up with sub-par results. There's just something so much more engrossing and exciting about real stunts and real creatures that physically exist in our world. Actors can give better performances, and filmmakers are forced to deal with real-world limitations, which so often end up improving the final product.

The Harbinger Down Kickstarter was insanely fascinating to me since Alec Gillis actually explained why studios opt for CGI when practical is usually cheaper (and better), and the reasoning blew my mind. They only care about the tax incentives from farming computer effects out to labor in other countries. You can see how the business side of filmmaking has completely overrun Hollywood. Everything has to be a franchise now with a brand name, endless sequels, merchandising tie-ins, and of course, the latest crappy computer effects to wow kids who've never seen practical FX. It's really a shame, but projects like Harbinger Down give me hope. I thought the days of practical-FX creature features were behind us so I'm extremely pleased to see someone pick up the torch. Fire City is another one I'm greatly anticipating, and as long as we've got some filmmakers like Adam Green who insist on using practical (so glad he used real wolves in Frozen and decided not to rely on shitty CG blood in the Hatchet films), there's still a chance the pendulum could swing back in the opposite direction. Ok, that'll never happen, but I can dream, and I'm going to do what little I can to help. I know tons of people like me want to see more practical FX, and thankfully, as already noted, some talented people in the industry like Alec Gillis and Tom Woodruff, Jr. are pushing for this as well. Plus, you'd think with the popularity of shows like Face Off, more studio executives would get the hint, but obviously, they're blinded by box office numbers. If more and more practical-FX movies come out and do well though, who knows. I just want to see real monsters again. I know they're only one piece in a much larger puzzle. You need a great story and fantastic characters too, but for horror films especially, the FX matter. If Aliens or John Carpenter's The Thing were redone with crappy CGI (wait... The Thing was... yeah, I'm trying to forget the awful prequel), they would definitely lose something. So much of their incredible magic would be gone, and we can't let that happen. At least, not without a fight. If we want to see more practical FX, we've got to support those films. Of course, they need to be quality movies too, but heck, I'd still rather see a flawed practical-FX monster flick than some stupid CG SyFy piece of shit.

So are practical FX making a comeback? Probably not, but dammit, I hope so. I really, really hope so.

P.S. Can someone tell them to stop using CG blood? It sucks.
P.S.S. Why isn't Movie Magic out on DVD?

Frankenstein's Army has some amazing FX but too much shaky cam and weak characters.

After the incredible trailers for Worst Case Scenario, I couldn't wait to see this, and as far as the practical FX monsters go, the film doesn't disappoint, but unfortunately, they decided to use a found-footage-style, first-person perspective. That wouldn't have been bad if they avoided a ton of shaky cam. Sadly, they did not, and particularly at the beginning, it gets old fast. It also takes 20 minutes to get to the first real creature, which would've been fine if they developed the characters beforehand and made you care about them, but they don't. You just get cliched outlines: asshole, old guy in charge, the good guy, the newbie, etc.

I love this guy, but I don't even remember him in the movie. I'm sure he shows up somewhere, but he doesn't really do anything.

Another great design that is largely wasted. I know you can't do something with every creature, but he should've killed someone.

I would still recommend it for the awesome monsters, but I wish it didn't have so much damn shaky cam. I really hate that. A couple people have also pointed out that the Russians didn't have film cameras with built-in microphones back then. They probably should've just ditched the whole found-footage thing and shot it like a normal movie with some occasional POV shots. At its best though, the movie feels like a ride through a kickass haunted house with a wicked set of nasty bio-mechanical creations. If only they gave us some real characters to care about or some more time with the mad scientist (he actually isn't in it very much). Regardless, I'm sure I'll watch it again just for the crazy creatures. There's plenty of gore too. I just wish they did more with the story and the characters.

Alligator (1980) is so much better than you'd expect from a Jaws ripoff.

For one, it has all practical FX. They even mix in some real footage of alligators. Yes, this wasn't a big deal back then, but since we've now all been eye-raped by the awful CG alligators in Eraser, this is important to point out. I think Robert Forster is also a big reason why this film works so well. He doesn't seem like an actor at all. Just an everyday guy you can easily root for, and he helps ground the film by giving such a believable performance. You get some excellent bad guys too that are easy to hate. Maybe it's a cheap trick, but having your antagonists heartlessly kill a ton of dogs is a definite way to make your audience despise them. Then you get Henry Silva. A name we should all know, but not enough people do. He was Steven Seagal's nemesis in Above the Law. Of course, he has been in a lot of other films too, but here he plays a hunter (aka Quint's role), and he does a fantastic job with it. Alligator is well directed too with a fast pace to keep you entertained. Even the pre-credit sequence, which has the obligatory flushing an alligator down the toilet scene (yep, it's silly, but that's the old urban myth), manages to be effective thanks to the opening of a real alligator attacking a guy at a Florida gator show. Good thing they didn't try to make this PG-13 either since all of the blood really sells the opening. Alligator bites are always pretty gruesome anyway so it's smart they use that to set up the threat. This movie even has something I'm so sick of in horror films: nobody believes the protagonist about the giant alligator, but they even make that painless and move past it quickly to advance the story. I'm really surprised just how good this film is. I always remember seeing the VHS cover at video stores and wanting to check it out. It's such a shame you don't get any good cover art these days. Anyway, I'm glad I finally saw this. If you're looking for a good '80s flick you might have missed (or don't remember), this is one worth revisiting.
 
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